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Lead by example fallout 4

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RELATED: The Ultimate Guide To Mutations In Fallout 76 There's quite a lot of fun and interesting builds you can get into when you're willing to delve deep into the depths of these cards, so let's get into it: These perk cards give you different abilities and bonuses and can be upgraded by combining cards of the same type together to increase whatever bonus they give. Each point you spend in a stat gives you, in essence, another slot that you can fit a perk card into. By level 50, you'll have gotten all of the skill points that you're going to get (and probably some mutations along the way, and though they're going to be left out of this build guide, they can be useful tools for a build), leveling out at 56 points to spread across the seven different stats. Plenty of players are still making their way through the Appalachians in the post-apocalypse of Fallout 76, and at this point, many of those players have gathered the max amount of points to spend on their S.P.E.C.I.A.L. (Updated on December 27th, 2019 with five more builds to include updates to Fallout 76)